DFdou's Blog Life is short,Be yourself.

7kankan11bookekzwС˵Ҫ · uawx鶼Ķ ðƴӢ ޴½
2302/090

Flash-AS2和AS3的加载

在AS2里,加载图片和swf,使用loadMovie/loadMovieNum或者loadClip方法即可,如:

function initList (_mc:MovieClip, numStart:Number, numEnd:Number) {
	for (var i:Number = numStart; i < numEnd; i++) {
		_mc.createEmptyMovieClip ("e_avatar" + i, 1000 + (numEnd - i));
		_mc["e_avatar" + i].createEmptyMovieClip ("loader", 1000 + i);
                _mc["e_avatar" + i].loader.loadMovie(i+".jpg");
                _mc["e_avatar" + i]._x=Math.random()*stageW;//随机摆放
                _mc["e_avatar" + i]._y=Math.random()*stageH;
	}
}

相对AS2而言,AS3更加规范,加载方法统一成了load方法,例子如下:

function initList (_evt:Event):void {
	var userXML = XML(userLoader.data);
	var userNum=userXML.children().length();
	for (var i:uint=0; i<userNum; i++) {
		var e_avatarLdr:Loader = new Loader();//建立loader对象
		var e_avatarURL:String = userXML.item[i].avatar;//载入文件名称
		var e_avatarURLReq:URLRequest = new URLRequest(e_avatarURL);//建立载入接收对象
		e_avatarLdr.load (e_avatarURLReq);//使用load方法加载e_avatarURLReq
		e_avatarLdr.contentLoaderInfo.addEventListener (Event.COMPLETE, e_avatarLoaded);//载入完成后响应
		function e_avatarLoaded (_evt:Event):void {
			userAvatar.addChild (_evt.target.content);//把载入的对象加入容器
			_evt.target.content.x=Math.random()*stageW;//随机摆放
			_evt.target.content.y=Math.random()*stageH;
		}
	}
}

从例子中我们可以发现,AS2和AS3的加载机制几乎完全不同,具体内容可以参阅Flash CS3自带的帮助文档哈。

Some Related Posts

Comments (0) Trackbacks (0)

No comments yet.


Leave a comment

:zhuang :xizao :wuwu :wenhao :wc :touxiang :shuaya :shuajian :shengtian :paopao :no :meinv :maonv :loveu :leilei :kua :jrjr :dahan :chi :chaocai :byebye


CommentLuv Enabled

No trackbacks yet.